Category Archives: Blog

Train Sim New Airport Level Preview

This week I started working on a new version of Train Sim.  For this update I asked my Twitter & Facebook fans to vote on which Level needs to be improved the most.  The majority of my followers selected the Airport Run Level.

I have been working on the update now for a better part of the week.  I am pleased to say I made good progress.  Here is a short preview video of the new Airport Level.  Coming Soon to Train Sim!

Jigsaw Puzzle X

Jigsaw Puzzle X

I am very excited to announce my newest game Jigsaw Puzzle X!  Featuring jigsaw puzzles with 100, 300 and even 500 pieces; featuring beautifull high definition images that were hand picked from the best photographers and artist available. Pick difficulty options such as number of puzzle pieces or rotating or non rotating pieces. Best of all its completely free, no need to purchase any of the puzzles as they are all included in the game free of charge.

Get it today for Android, with the iOS port coming soon!

Flight Sim Major Update

For a while I have been unhappy with the quality of the environments in Flight Sim compared to other flight simulators available for the mobile platforms.  Many of my competitors used real arial photos to build their terrains.  Even though Flight Sim offered 20 free airplanes while my competitors offered only 1-2 free airplanes (with others costing $2-$3 each), Flight Sim was failing to capture market share.  I believed that the quality of the terrains (and some other bugs) was the major reason for the poor reviews that Flight Sim was getting.  So over the last few months I have been working on a major update to Flight Sim, more of a redesign that improved the quality & realism of the environments available in the game.

Flight Sim

 

Prior to posting any preview videos on my progress I had to first figure out how to use real arial shots of terrains in a game, without crashing the average phone.  That process took a month on its own with many failed experiments and wasted hours.

However at the end I was able to create a fairly realist environment that will work on the majority of mobile devices.  Since July 18th I have been posting these preview videos on Youtube documenting my progress.

Today I am happy to announce that Flight Sim for Android is now live! The iPhone/iPad version has already been submitted to the store and should be live within a few days.

As always I look forward to your comments and suggestions.  Feel free to post them on my Twitter or Facebook Page.