Completely redesigned rail system that allows me to produce fully
3 dimensional tracks as well as full 3D Electrical Wires. So far only the rails are rendered in full 3D,
the sleepers or (crossties) are still just a 2D texture, mostly for performance
reasons on mobile. However as mobile
devices get faster, I will easily be able to extend this to full 3D sleepers
(crossties) at very little effort.
In fact, I can now place any 3D object along or on the rail continuously
or in spots. This opens many new
possibilities in the future to allow Train Sim to grow well into the next decade.
Why did it take so long?
This was a complete redesign of a key system in Train Sim
that affects every level. The rail
system is so core to the game that updating it required rewriting other key
systems such as track switching, track connections, train controller, wagon
controller etc. Don’t even get me
started on testing, every train wagon, track connection and level had to be tested. And then when a bug is found, it had to be
fixed and re-tested again.
Once the 3D model is complete my next focus will be to add
the Pacific Surliner to Tran Sim as fast as possible.
Last week I started working on a new 3D Rail System for Train Sim. The current rails are actually a 2 dimensional texture that mimics the look of 3D. This was originally done to improve performance on mobile devices. While it looks OK on a tiny phone screen, it does not translate as well to larger high resolution tablets or PCs. Hence it has been on my list of fixes for a while now.
Unfortunately this will be allot of work as I will actually need to re-make all the rail paths in Train Sim across all of the levels. However I think I figured out most of the technical & performance unknowns and can now move to implementing this feature across all levels in Train Sim. At about days per level it should take a few weeks to finish.
So why invest so much time on new rails? I think as new mobile devices get more powerful it makes sense to update some of the core features in Train Sim to ensure it does not look dated compared to newer games. Although this is a large investment in time, I think it will be well worth it at the end
Train Sim Update with the new California Coast Level is now live for Android, Amazon, Mac & iOS. Enjoy the new California Level with beaches, cities, mountains and even a desert portion on your favourite mobile device.
This month I am working on a new California Coast Level for Train Sim. Work is going well, I did allot of experimenting but I think its coming along nicely. The new level will have a greener coast area and a more desert like theme further away from the coast. Here is a short preview video of the coast area including a beach. Coming Soon to Train Sim
Work Continues on Train Sim as I am in the process of rolling out the second update in less then a month. The main focus of these 2 updates was getting regular train wagons/cars to properly connect to shunting cars found on side tracks. I have to admit this turned out to be allot more difficult then I originally thought. After 2 updates I believe that I worked out all the major bugs and you should be able to build larger trains as shown in the above video.
While I was busy working on connecting cars the drivers decided to construct a Hand Car. This beauty is now available in Train Sim at an amazing top speed of 10 mph.
Although in most updates, Trains are the main feature, adding interesting rolling stock is also important. The above train wagon with a full 3D interior is now also available in Train Sim.
Over the next week or so I will be rolling out these awesome updates to all platforms including Mac OS, Windows Store, Amazon, iOS & Android
After that I hope that the new 300 Series Shinkansen 3D model will be done so I can begin working on adding it to Train Sim